The Elithian Alliance
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Mods we want!

+3
kingnecromancer
JorgasElite
thunderpants
7 posters

Page 3 of 3 Previous  1, 2, 3

Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by thunderpants Mon May 02, 2011 10:46 am

Yay!

Just a question, would it be possible to make the "Axe" Skill also work with pickaxes?
thunderpants
thunderpants
Gar-Nahagi
Gar-Nahagi

Mods we want! - Page 3 916tM Mods we want! - Page 3 SbAcb

Posts : 1854
THEA-Points : 7090
Join date : 2010-05-23
Age : 27
Location : Tranq-While

http://www.spore.com/view/myspore/thunderpants

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by JorgasElite Mon May 02, 2011 1:42 pm

That would be great! Fighting with picks and axes. Orcs don't care what they fight with.
JorgasElite
JorgasElite
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1372
THEA-Points : 6424
Join date : 2010-10-30
Age : 25
Location : Palatio Jorgas, Zyfolios Haven

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Ryiin Taemera Mon May 02, 2011 2:15 pm

Offcourse that's possible, but that will need us to change the mod code.
So, I don't think we're going to add that.
Ryiin Taemera
Ryiin Taemera
Haero
Haero

Mods we want! - Page 3 SbAcb

Posts : 438
THEA-Points : 5377
Join date : 2010-11-26
Age : 28

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by kingnecromancer Mon May 02, 2011 3:22 pm

Can we make unarmed for all races, or should we not add it at all?
And should the elves have archery/Herbalism?
kingnecromancer
kingnecromancer
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1216
THEA-Points : 6278
Join date : 2010-06-10
Age : 25
Location : Inspecting a military parade in His honour.

http://www.spore.com/view/myspore/kingnecromancer

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Ryiin Taemera Mon May 02, 2011 3:41 pm

Herbalism is for townfarmers. Unarmed won't be added.
The archery skill will most likely interfere with our most beloved plugin Archery, which already adds a significant amount of overpowerish to bows and arrows.
Races other than Elves can't use bows at all. You will lose an arrow if you shoot, but they don't shoot the projectile.
Ryiin Taemera
Ryiin Taemera
Haero
Haero

Mods we want! - Page 3 SbAcb

Posts : 438
THEA-Points : 5377
Join date : 2010-11-26
Age : 28

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by kingnecromancer Mon May 02, 2011 8:26 pm

OK.
(forgot what I wanted to ask...)
kingnecromancer
kingnecromancer
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1216
THEA-Points : 6278
Join date : 2010-06-10
Age : 25
Location : Inspecting a military parade in His honour.

http://www.spore.com/view/myspore/kingnecromancer

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by JorgasElite Mon May 02, 2011 8:41 pm

Okay. So we can sell you high-quality orc-ish bows and arrows, but not use them ourselves.
JorgasElite
JorgasElite
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1372
THEA-Points : 6424
Join date : 2010-10-30
Age : 25
Location : Palatio Jorgas, Zyfolios Haven

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Ryiin Taemera Mon May 02, 2011 8:43 pm

Nope, there are no high-quality orc-ish bows and arrows.
And yes, I just said that you can't shoot arrows, thanks for clarifying.
Ryiin Taemera
Ryiin Taemera
Haero
Haero

Mods we want! - Page 3 SbAcb

Posts : 438
THEA-Points : 5377
Join date : 2010-11-26
Age : 28

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by thunderpants Mon May 02, 2011 8:56 pm

I could of sworn McMMO had the ability to easily create new skills or modify existing ones!
thunderpants
thunderpants
Gar-Nahagi
Gar-Nahagi

Mods we want! - Page 3 916tM Mods we want! - Page 3 SbAcb

Posts : 1854
THEA-Points : 7090
Join date : 2010-05-23
Age : 27
Location : Tranq-While

http://www.spore.com/view/myspore/thunderpants

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by kingnecromancer Mon May 02, 2011 11:45 pm

I did too...
kingnecromancer
kingnecromancer
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1216
THEA-Points : 6278
Join date : 2010-06-10
Age : 25
Location : Inspecting a military parade in His honour.

http://www.spore.com/view/myspore/kingnecromancer

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Ryiin Taemera Mon May 02, 2011 11:47 pm

Yes, I can remember something similar as well, but not in that way (adding pickaxe to Axes skill).
Ryiin Taemera
Ryiin Taemera
Haero
Haero

Mods we want! - Page 3 SbAcb

Posts : 438
THEA-Points : 5377
Join date : 2010-11-26
Age : 28

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by JorgasElite Wed May 04, 2011 1:45 pm

Same with all you guys with that....
JorgasElite
JorgasElite
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1372
THEA-Points : 6424
Join date : 2010-10-30
Age : 25
Location : Palatio Jorgas, Zyfolios Haven

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by kingnecromancer Wed May 04, 2011 11:10 pm

Meh, we should all hust read the wiki.
kingnecromancer
kingnecromancer
Nahagi
Nahagi

Mods we want! - Page 3 SbAcb

Posts : 1216
THEA-Points : 6278
Join date : 2010-06-10
Age : 25
Location : Inspecting a military parade in His honour.

http://www.spore.com/view/myspore/kingnecromancer

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by thunderpants Tue May 31, 2011 12:14 pm

I found a good looking mod...

http://forums.bukkit.org/threads/misc-fun-appleseed-v0-5-0-plant-apple-trees-not-your-standard-apples-from-leaves-plugin-803.17961/

Just watch the video, COOKIE TREES!

Also, while we are rebuilding could we have, http://forums.bukkit.org/threads/admin-gimme-v1-1-2-a-lightweight-item-with-a-blacklist-and-whitelist-803.11303/

That way we can spawn in birch and pine logs and leaves, as well as coloured wool!
thunderpants
thunderpants
Gar-Nahagi
Gar-Nahagi

Mods we want! - Page 3 916tM Mods we want! - Page 3 SbAcb

Posts : 1854
THEA-Points : 7090
Join date : 2010-05-23
Age : 27
Location : Tranq-While

http://www.spore.com/view/myspore/thunderpants

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by thunderpants Mon Aug 29, 2011 1:04 pm

I realised. We have Vampires why not get these?

http://forums.bukkit.org/threads/mech-fun-rpg-the-werewolf-v1-5-become-an-epic-werewolf-spout-1060.31841/

I wouldn't mind being one Razz
thunderpants
thunderpants
Gar-Nahagi
Gar-Nahagi

Mods we want! - Page 3 916tM Mods we want! - Page 3 SbAcb

Posts : 1854
THEA-Points : 7090
Join date : 2010-05-23
Age : 27
Location : Tranq-While

http://www.spore.com/view/myspore/thunderpants

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by epicksl Mon Jan 16, 2012 2:01 pm

Just a few points I would like.
1) Please dont make the chatbox a billion overpowering neon colors.
2) in the chat don make the titles before peoples names really long....(EX. <elf><gardenhall><member><epicksl> *message here*) that would be annoying.
3)Make chests lockable and have a sethome
4)World guard essential buildings in each township
5)Nerf fire (dont let the huge wood elf forest go up in flames)
6)If more gems and minerals are to be added through mods, make the textures look nice. Most mods make them look plain cheesy.
7)No warps. That would be completely unfair in a huge rp map
epicksl
epicksl
Calion
Calion

Posts : 28
THEA-Points : 4674
Join date : 2011-08-19
Location : USA

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Aegonian Mon Jan 16, 2012 2:22 pm

1) We intend to keep the chatbox look clean: colored text doesn't fit an RP's chatbox.
2) We will probably only display the personal name. In some cases, the surname might be displayed too, but that's all.
*In the RP, the chat will be local. You can only see what people say when you are within a certain range. There will be shouting, which allows for greater range, and there will be an emergency channel, I think.
3) Lockable chests are almost certain, but we are not yet sure about using a plug-in that supports houses.
4) Essential buildings?
5) Fire has been nerved already. If it hadn't, the various lava lakes (most of which have been removed by now) would have burned down half of the map.
6) We won't add any more ores or anything for now. If ever we do add custom blocks, I will create my own textures, or use textures from the Dokucraft Customizer.
7) For now at least, the only warping plug-in we intend to use is one that allows people to travel from one port to another for a fee, and only at certain times.
Aegonian
Aegonian
High Centens
High Centens

Mods we want! - Page 3 YvlSz Mods we want! - Page 3 Empty Mods we want! - Page 3 SbAcb

Posts : 1508
THEA-Points : 7045
Join date : 2010-04-22
Age : 30
Location : Planet Elithia. In my humble home in Aegonia's capital city; Creon.

https://elithianalliance.rpg-board.net

Back to top Go down

Mods we want! - Page 3 Empty Re: Mods we want!

Post by Sponsored content


Sponsored content


Back to top Go down

Page 3 of 3 Previous  1, 2, 3

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum